CyBear shows some methods for distributing or lining up vertices between two reference points in Cinema 4D. There are a couple of ways that you can do this. Like most techniques, it will largely depend on the scenario at hand.

A common scenario while modeling: how to distribute and line up points between 2 reference points.

CyBear mentions Holger Biebrach’s HB Modeling bundle, which offers some scripts for doing just this kind of thing. Other than this, Cinema 4D doesn’t have a dedicated tool for distributing points and the click of a button, like you would have in Illustrator’s Average Tool.

CyBear shows 4 different approaches to distribute vertices between two reference points in C4D.

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