Creative Director & Senior Motion Graphics Artist, Tobias Steiner shares a tip on how to create a simple focus pull rig in Maya for a V-Ray physical camera.
[pullquote]Quick tip on setting up a V-ray camera in Maya 2016 to have an automatic focus pull rig.[/pullquote]You may have seen this technique before, which uses the Maya measure tool to feed values to the correct channel in the camera.
It is slightly different with the V-Ray camera (physical), with the correct channel being hidden until you turn on the V-Ray camera “treat as physical” attributes.