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Using C4D’s MultiShader to Create a Video Wall

By September 5, 2015No Comments

CyBear shows how to set up textures for a video wall model in Cinema 4D. Placing different textures and images on objects that are inside a Cloner group can be done by using the MoGraph MultiShader.

[pullquote]how to place different textures on objects inside a Cloner Objects[/pullquote]

Taking it a step further, CyBear does a bit more than the usual linear and radial cloner, and provides some tips for how to keep your textures in line.

 

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.