Holger Biebrach Previews an Update to HB Modeling Bundle for C4D

If you professionally mode in Cinema 4D or you just aspire to model in Cinema 4D, you are probably already familiar with Holger Biebrach’s HB Modeling Bundle.

a Demo for the upcoming update of HB ModellingBundle for CINEMA 4D

Recently Holger has been teasing some of the newest features that are slated for the next release of HB Modeling Bundle. Two demo videos have emerged showing some new retopology tools and workflows, and new Material Viewport Overrides, with a new realtime utility shader.

 

 

The current version of HB Modeling Bundle for Cinema 4D brings modeling in C4D into the modern age. The initial release (2.0) has over 60 scripts and tools that were all geared towards being time savers, while also adding some very needed modeling features. These features range from the immensely helpful snapping tools, to cutting, cloning symmetry and selection tools.

Holger even goes as far to say that if you can change how you work in Cinema 4D, swapping out your old routines with the HB Modeling Bundle Scripts’ shortcuts – You will find there will be 2 – 10 times less clicks involved.

Version 2.1 is shaping up to be an exciting release for HB Modeling Bundle, hopefully some more teases will lead up to a release soon. In the meantime, be sure to check out HB Modeling Bundle over at MotionWorks for more information.

1 comment

  1. Ryan Snider

    I’m still using his original bundle, but damn this looks too good. Congrats to Holger, and I can’t wait to get my hands on this tool set.

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