Curious Animal, Creators of some great workflow plugins for Cinema 4D, have posted a progress update on a new plugin, Populate. The plugin is designed to help fill your Cinema 4D scenes with random variations of a selected model.
[pullquote]Set up your object once, create endless variations — Extend Mograph to control a wide range of object parameters[/pullquote]The Populate plugin will let you individually randomize any object parameters allowing you to introduce unique clones. Recently added to the plugin is the ability to use a variance effector that allows for micro-control over parameters using effector falloff objects within the scene. Having an effector like this can make it a little less random but it gives you a lot of control over object parameters using falloffs.
Curious Animal suggests writes, “If you’re a fan of the Mograph toolset I think you’ll find Populate and its Variance Effector very handy, as these tools will allow you to independently control a much wider range of object parameters using a similar interface.”
The plugin is still under development, but there is a new page for it, which indicates that it will be released sometime mid-2016.