As a Maya artist, I am also ways looking around for handy tools that can help with hard surface modeling details and workflow. Recently, freelance 3D Artist, Adnan Chaumette posted a new tool for creating selection and curve-edge based path creation tool for Maya, QuickPipe.

Quick Pipe is a curve-edge based path creation tool for Maya.

Quickpipe offers a unique selection based formula that lets you easily create multiple shapes at once. Think ropes, corrugated pipes, floating beveled, welds, and corridors, not just simple pipes. The promo video shows a unique workflow for making pipes based on selections. Best of all, the tool works in realtime, allowing you to experiment and prototype easily.

QuickPipe was developed in MEL and is compatible with Maya 2015, 2016, 2016.5 and can be purchased for $8 bucks. Visit the quick pipe page for more information.