A Rough Guide to the Motion Graphics Python Node in Maya

MASH, Maya’s motion graphics toolkit originally started with a Maths Node, but quickly moved to an all-encompassing Python Node which is ultimately much more flexible. The Python-Node lets you create Python script that can affect the MASH network.

Some general examples using the Python-node in MASH

When you create a new Python Node, a default script shows up in the editor, which reads the MASH network data into a class called “md”. Here, Ian Waters shows some practical examples for using Python to manipulate a MASH network, showing off the power of using the Node. Ian promises that there will be a more detailed breakdown of the options and Python features, coming soon.

 

Like The Posts on LesterBanks?

Ensure You continue getting the most relevant tutorials, news, insights, and industry techniques by becoming a patron!