Marcin Jastrzebski Breaks Down His C4D Sci-Fi Interior Scene

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Marcin Jastrzebski is a designer and photo-artist and works as a freelancer. Recently he put out a short breakdown showing his process for “Heist” a sci-fi interior scene. Marcin used Cinema R18 Prime, Octane render 3.04, Adobe Photoshop, CG Textures, and Arroway Textures.

 

 

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1 comment

  1. Dotcommer

    Strange workflow. Not really the most efficient, huh? He’s already using Octane, why stop there and do textures on everything in photoshop with masks? I would understand using photoshop for touch-ups to some effects and finishing, but not entire object texturing…

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