Autodesk’s Daryl Obert covers creating a motion graphics element in Maya with an cloth sim setup that can react to audio. It’s a neat effect where graffiti on the wall will react to the music and be peeled off the wall. MASH’s audio node is used to drive the wind force in an nCloth simulation.
how to use Maya’s nCloth to create motion graphics, sharing tips and hidden workflows
One of the things that I love with higher-end applications, is the ability to use individual components for any type of work. You can easily mix and match nodes to create something completely new. In this case, Maya’s cloth sim tools and the Motion Graphics Toolkit come together to create a great looking effect.
Watch Daryl put together the network while sharing tips and hidden workflows for using Maya’s nCloth to create audio-driven motion graphics.