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Create an Oscilloscope Display With Xpresso, Mograph and Textures

By June 29, 2017June 30th, 2017No Comments

3D Artist and Animator Julian Field, who is also known as the Xpresso Mechanic has started up a new tutorial series. The latest takes a look at creating an Oscilloscope in Cinema 4D. Covered will be using Mograph’s Sound Effector, a few textures, and of course Xpresso — because Julian specializes in Dynamic Simulations and Xpresso in C4D.

The Mograph Random effector takes care of the basics of the waveform. The idea continues using Cinema 4D’s Xpresso to oversee the animation of a spline. The spline in the scene that will become the waveform for the Oscilloscope’s display. Thought the course of the tutorial, Julian will also use the Sound Effector in place of the random effector to take things a bit further. Looking forward to the rest of the series!

Want to learn more about Xpresso control over things in C4D? Julian has a series that shows you how to harness C4D and Xpresso to create a video game — a completely autonomous and random outcome race.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.