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Create a Houdini Field System That Can Avoid Particles

By February 21, 2018No Comments

Goran Pavles & Eloi Andaluz Fullà Show How to Create Field Systems in Houdini and Have Particles Advected Through Them

Effective TD’s Goran Pavles & Eloi Andaluz Fullà look into creating a simple and efficient crowd system in Side FX Houdini using a Field system. The tutorial is part of a where the duo compares and contrasts two tools: Thinking Particles versus Side FX Houdini.

The field system, first created in Thinking Particles, is now re-done and rebuilt in Houdini to just to see how similar and different the two workflows are.




lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.