Silverwing’s Raphael Rau Provides a Great Overview of Octane’s New Metal Material in 3.08
Glass and metal always seems to carry a lot of work. There are a lot of subtle nuances and settings that can go into these materials, even from a physical rendering approach. The latest version of Octane Render includes a new Metal Material Node.
Silverwing’s Raphael Rau offers a concise breakdown of how it works, and why it has changed. Even if you are familiar with metallic-based materials in Octane (or any other engine), this is an excellent tutorial to watch!