Bastian Schiffer Shows How to Add Point-Based Variation to SOP-Level Keyframe Animation in a Houdini CHOPs Network.
Working through making tutorials around Channel Operations (Houdini CHOPs, Bastian J. Schiffer shows how to make a neat little pen and ink style animation using Houdini. The tutorial takes a look at how to add point-based variation to SOP level animation in Houdini’s CHOP networks.
Schiffer also covers how to blend point attributes and how to generate displacement from the main keyframe animation. The tutorial uses some Channel Wrangle code that is available from the CG Wiki, and some custom system to create and Overlay blend mode in an Attribute Wrangle.
Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.