Polywink announces a new plug & play solution for live facial animation in Unity with the iPhone X.
Polywink is EISKO’s online service for creating blend shapes and facial rigs on demand. Simply upload a model and then get up to 157 blend shapes back. Since launching the service, Polywind has added facial rigging on demand, and animation for iPhone X. Recent;y they also announced a new automatic plug & play solution to use the Unity ARKit Remote for live, high-quality facial animation that uses the face-tracking tech in the iPhone X. Check out the press release below.
Polywink announces a new plug & play solution for live facial animation in Unity with the iPhone X
PARIS, FRANCE — January 21, 2019 — POLYWINK is proud to announce the release of a new automatic plug & play solution to use the Unity ARKit Remote for live, high-quality facial animation using the iPhone X.
This solution aims at delivering Polywink©’s 52 automatically generated ARKit blend shapes for any 3D model, directly integrated into a Unity project in order to use the iPhone X as an intuitive facial animation tool.
“Animation for iPhone X – Option Unity” is a plug-&-play service which outputs a Unity project already set-up with the user’s character, packed with all ARKit shapes as well as an iPhone X app to record facial animation in real-time. With this option, users can skip the hassle of creating their own blend shapes, setting up and adjusting their character in Unity, and building their own face capture app with Xcode.
This solution brings a whole new animation pipeline for animating 3D characters. It works for any morphology, from scanned heads to cartoonish characters, preserving the user’s topology. The user simply needs to upload a 3D model on the Polywink platform to receive a ready to use Unity project and an iPhone X app within 24H.
A full overview is also available on Polywink’s website to present everything there is to know about creating facial animation in Unity with the iPhone X. It contains a step-by-step tutorial to set up and use the Unity ARKit Remote as well as free resources: https://www.polywink.com/blog/unity-arkit-face-animation-in-real-time-with-the-iphone-x-b 11.html
Polywink (https://www.polywink.com) is an online platform created to automate the most time-consuming and expensive aspects of facial animation. Thanks to our in-house procedural technology and through years of accumulated data powered by machine learning, we are able to complete in mere hours tasks such as automatic blend shapes generation or facial rigging solutions.