Getting Started With nCloth Dynamics in Maya

Academic Phoenix Plus explores nCloth dynamics in Maya for beginners.

Maya’s dynamics engine changed a long time ago where everything all of a sudden had an “n” in front of it. nDynamics, nHair, nParticles, and nCloth dynamics all share the same moniker. The “n” stands for Nucleus, which is the underlying engine that governs them all. Before nDynamics, each system was in its little world. That made it difficult to use them all together in one scene. nDynamics changed all that with one unified system.

If you are looking to get started with nCloth, Monica from Academic Phoenix Plus recently launched a new tutorial series that will dive into each. The first looks at using nCloth, Maya’s cloth dynamics system. The tutorial explores things like passive colliders, rigid attributes and much more.

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