Danny Mac shows how you can control particle hair in Blender with Curves.
If you are creating characters, making hair is only half of the workflow. The other part involves styling the hair. To style hair, you need to control hair, and this is what Danny Mac’s latest tutorial is all about. Danny shows how you can move around particle based hair easily in Blender by using a simple curve.
The technique is one that Danny Mac credits to Timid Clover, although Danny has modified the method somewhat. Working with a single curve is a great way to control the main direction and shape of the hair. Playing with curve controls can offer some impressive results. Danny also shows how you can use more than one curve to add even more overall power.