Jonas Pilz shows how easy it is to transfer weights to other objects in Cinema 4D.
Have you ever wanted to transfer weights that you’ve just painted on to other objects? Thanks to Fields, which is a unified weighting system everywhere inside of Cinema 4D, the process is quite simple. Check out this new quick tip from Maxon’s Jonas Pilz showing off the technique.
“In this Cinema 4D Quick Tip, Jonas Pilz shows you how to transfer the weights in a vertex map over to a MoGraph selection to trigger some dynamics simulations.” The Fields feature makes this technique work with any other kind of weight map or selection in Cinema 4D.