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How to Extract Twist Rotation From a Wrist Bone Using Houdini

By August 14, 2019No Comments

Rok Andic has a look at how to get correct twist rotation from a single bone.

Twisting is an integral part of a character rig. While most joints operate in one direction, there are a few that will also require a twist rotation. Most commonly, the forearm. Check out this tutorial from freelance 3d artist based in Kamnik, Slovenia Rok Andic. The video describes a method to extract correct twist rotation from a single bone using Houdini.

Andic covers how to create the setup for the upper arm, lower arm and wrist bones and then share a workflow for how to create the twist rotation. Also covered are the constraints that complete the arm rig setup that will include the twist rotations.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.