Brent Le Blanc shows how to texture a theater chair using procedural and painted techniques in Painter.
Working with Substance Painter, Autodesk Maya, and Arnold, Brent Le Blanc walks through how to texture a vintage theater chair. The two-part tutorial covers using both procedural and painting techniques for texturing with Painter and then using Maya and Arnold to add procedural dust and other color variations.
Brent LeBlanc is a Materials Technical Director at Blue Sky Studios who continually adds to his Look Dev Guide series. The series dives into creating textures for film and game art using industry-standard tools like Substance Designer and Substance Painter.