Shane Benson covers working with Aim constraints and rotations in C4D.
One of the best tutorial authors starts a new series that covers Constraints in Cinema 4D. Shane Benson, known for his in-depth Sub-D Modeling series, applies that level of insight to constraint systems. The series looks into working with constraints in Cinema 4D as applied to mechanical rig systems.
The first video in the series dives into working with rotations and Aim. Benson coves the differences and similarities from working with C4D’s internal constraints and using Cactus Dan’s CD-Tools. Whichever you use, constraints are an essential part of a complete 3D and mograph breakfast.