CG Geek shows how to model a large-scale forest in Blender.
The CG Geek Steve Lund shows how to make a large-scale forest in Blender in under 30 minutes. The tutorial shows how to create a landscape terrain along with all the trees and Cycles render settings to get a vast looking forest.
The trees in the forest come from creating a few low-poly model trees scattered around the terrain by using emission settings in a particle system, instancing the trees around onto the ground geometry. If you missed Lund’s last tutorial, it showed how to create a low polygon tree in Blender using some simple techniques. It is this low-poly tree that gets put into the large-scale forest scene.
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