Check Out Subsurface Scattering in U-Render for C4D

UPPERCUT runs through some of the settings for subsurface scattering in U-Render C4D.

U-Render is a new viewport real-time renderer for Cinema 4D from the team at UPPERCUT. U-Render offers high-quality real-time Rendering for Design, Animation, and Visualization. While the rendering engine is still in public beta, new features get released regularly. Have a look at how U-Render works with subsurface scattering in real-time right in the Cinema 4D Viewport.

About U-Render.

You can use U-RENDER in existing rendering pipelines. The renderer can support and even replace offline CPU rendering software and GPU rendering solutions.

You can learn more about the U-Render public beta and sign up for it here.