How to Simulate Cloth With Bifrost MPM

Reza Sarkamari creates cloth simulations using the MPM solver in Bifrost.

Maya’s Bifrost MPM solver, made famous as the snow solver in Disney’s Frozen, also has several other uses. The Material Point Method (MPM) can simulate a wide range from sand and snow, to cloth and fibers. It is the cloth simulation that is the focus of Reza Sarkamari‘s latest tutorial.

Create a Flag Waving Using Bifrost.

Sarkamari’s tutorial runs through creating a flag animation/simulation in Bifrost working with the MPM solver. “In this video, we’re going to learn how to set up a simple flag simulation using MPM node in Bifrost Graph.” While nCloth is a simple and easy solution for cloth, the MPM solver can offer some advantages for cloth simulations.

About Reza Sarkamari.

Reza Sarkamari has nearly two decades in the industry under his belt and is a Maya Certified Professional, a Nuke Certified Trainer, and an Adobe Certified Specialist.