How to Simulate Cloth With Bifrost MPM

Reza Sarkamari creates cloth simulations using the MPM solver in Bifrost.

Maya’s Bifrost MPM solver, made famous as the snow solver in Disney’s Frozen, also has several other uses. The Material Point Method (MPM) can simulate a wide range from sand and snow, to cloth and fibers. It is the cloth simulation that is the focus of Reza Sarkamari‘s latest tutorial.

Create a Flag Waving Using Bifrost.

Sarkamari’s tutorial runs through creating a flag animation/simulation in Bifrost working with the MPM solver. “In this video, we’re going to learn how to set up a simple flag simulation using MPM node in Bifrost Graph.” While nCloth is a simple and easy solution for cloth, the MPM solver can offer some advantages for cloth simulations.

About Reza Sarkamari.

Reza Sarkamari has nearly two decades in the industry under his belt and is a Maya Certified Professional, a Nuke Certified Trainer, and an Adobe Certified Specialist.

Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.