Chetal Gazdar shows how you can simulate falling noodles using Particles.
Houdini is a dynamics and simulation powerhouse, with a lot of tools for pretty much any occasion. Even if you want to simulate something seemingly complex as a bunch of noodles. While you can use something like vellum, a new tutorial from Chetal Gazdar shows how you can create and simulate noodles by using particles in Houdini.
Gazdar presents the process to people just getting started in Houdini and offers a great way to get your feet wet using POPs along with some other tidbits like expressions and attribute wrangles.