Hadi Karimi walks through some of his workflow techniques creating 3D hair for his striking portraits.
There are only a handful of 3D artists creating realistic portraits at a mastery level. One of those artists is 3D Sculptor and CG Artist Hadi Karim, who creates realistic images and is astoundingly prolific. Karim’s latest tutorial shows how he goes about to make natural hair in Maya using xGen. Along with the tutorial, you can download some of the modifiers used to make “Anne.”
About Hadi Karimi.
Karimi is a 3D Sculptor and CG Artist who works as a freelancer. Visit his portfolio site to see some incredible 3D portraits.
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