Animating a Blender Character Without a Rig

Daniel Martínez Lara shows a proof of concept for animating Blender characters that don’t even have a rig.

Ever pushing animation forwardPepeLand’s Daniel Martínez Lara shows off some experimentation he’s pursuing animating characters that don’t even have a rig. How is that possible? Lara shows the process for using Blender’s Pose Sculpt tools and shape keys for building animation. The result is something that looks incredibly natural and a reasonably intuitive way to work.

Lara shows the process with a “Cat” character made as fan art from the excellent “The Willoughbys.”