Arvid Schneider explains how Layer RGBA works in Arnold and how it’s similar and different from other layering strategies.
Arnold offers a few ways that you can use to layer or mix elements. A popular one is the Layer RGBA node that allows you to layer incoming connections using a simple layering strategy. That all sounds easy enough, but there are a few things that make it work differently than some of us might expect.
While layering works from a familiar top to bottom, blending does not.
A new tutorial from Arvid Schneider walks us through Layer RGBA and how it is similar to the layering concept you might find in Photoshop and points out how it’s very different from Photoshop at the same time.
About Arvid Schneider.
Arvid Schneider is a Senior Lighting TD And Look-Dev Artist at Industrial Light and Magic, with over eight years of commercial and visual effects experience. You can help to support Arvid in creating more tutorials like this one by becoming a Patron.