Hollowpixel shows how to create footprints in the snow using Dynamic Paint and displacements in Blender.
Footprints pressed into the ground might be challenging in 3D, but in Blender, it’s pretty easy. If you think this is a job for dynamic paint, you’d be right. Check out this new tutorial from Chris McFall (Hollowpixel Studios), who shows how to create footprints in the snow using Blender’s dynamic paint and displacement maps.
It’s a great way to have characters leave footprints behind in mud or snow using Blender.