Thomas James’ Culling Tool is an HDA that culls objects based on a camera frustum in Houdini.
Thomas James posts a Culling Tool as a Houdini Digital Asset that allows you to cull objects in your scene based on what the camera sees. The HDA can cull objects based on a camera frustum, either per frame or over a frame range, link via connectivity, and take both packed and unpacked geometry.
Thomas does a quick overview showing some of the main features of his Culling Tool, which you can find here to download.
About Thomas James.
Thomas is an FX TD/Houdini Generalist working in the South of England; check out his work here.
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