New Plastic shows an easy way to get finer details sculpting in Cinema 4D.

This new tutorial from Guy (New Plastic) shows how you can get better details using Cinema 4D Sculpting tools. The technique can mimic what Dynamesh does for Zbrush, allowing you to sculpt freely while not worrying about resolution or mesh topology.

The Volume Mesh option in Cinema 4D essentially re-calculates your mesh while sculpting. “If you ever used Z-Brush, this is essentially like the Dynamesh tool.”

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