BlueFox Creation shows how to use geometry nodes to create contours out of a mesh.
A new tutorial from Blue Fox Creation (Hari Sreedhar) shows how to make a sculpture in Blender using any model and geometry nodes to create contour lines procedurally. The process only uses a few nodes and offers an easy way to generate contour lines on a mesh surface in Blender.
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While knitting can have pretty complicated setups, animation nodes have everything you need to create such an effect. If you appreciate Blue Fox Creation’s (Hari Sreedhar) tutorials, you can choose to support his efforts by becoming a Patron.