Everything You Need to Know About Blender Cameras

LollypopMan runs down all the technical stuff you should know about Blender Cameras.

Luciano A. Muñoz Sessarego (LollypopMan) explains the basics of creating and using cameras in Blender and covers more advanced features, like depth of field and using multiple cameras in a scene.

The tutorial covers:

  • How to create a camera
  • How to move the camera
  • Locking and unlocking the camera
  • Camera properties
  • Depth of field
  • Using multiple cameras
  • Editing clips with different cameras
  • Overriding cameras from another edit point

About Luciano A. Muñoz Sessarego.

Luciano is an Animator from Chile who currently lives in Sydney. He works on Animation and VFX projects. He is passionate about CG and the craft of animation and loves beers, food, and people.