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How to Create Looping Particles in Houdini for Unreal

By November 18, 2021No Comments

Small Robot Studio shows how to make looping particles in Houdini and export them to Unreal Niagara.

A new Houdini and Unreal Engine tutorial from Small Robot Studio shows how you can create looping particles using emitters in Houdini and export the results to Unreal Engine 5 to use them with Niagara.

The Niagara VFX System allows you to create and preview particle effects in Unreal Engine in real-time. The idea behind the system is to create one where anyone can make particle effects without doing any programming.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.