A Nice Introduction to Unreal’s Niagara Particle System

Meghdad Asadi offers a foundational walkthrough for Unreal’s Niagra Particle system.

Check out this new and free series from Meghdad Asadi, a complete walkthrough for working with Unreal’s Niagra particle system. Niagra is Unreal Engine’s next-generation VFX system, allowing artists to create functionality without any programming involved.

Asadi shows how to use Blueprints to interactively control particles’ behavior using keyboard inputs or other devices like VIVE controllers.

Asadi’s free course is for those with no previous experience in Unreal Engine or Niagara Particle System. Still, those who have previous experience in Unreal can also benefit from the lessons as it goes over the foundations of some of the properties of particle systems and shows the steps of how to set up the particles in the blueprints to be used in interactive projects. 

About Meghdad Asadi.

Meghdad Asadi is an assistant professor of Motion Picture Science School of Film and Animation at the Rochester Institute of Technology.