Simon Verstraete walks us through a basic setup to create a feather procedurally.
This new tutorial from Simon Houdini (Simon Verstraete) shows a basic setup in Side FX Houdini to create a feather procedurally, covering the essential nodes for the project.
The system starts with a simple line and then bending it but ends with a way to easily control every aspect of the feather, including randomness and overall shape.
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