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How to Build an Infected System With Houdini

By February 8, 2022No Comments

Simon Verstraete shows how to create an infected system in Houdini using Pyro. 

This new tutorial from Simon Houdini (Simon Verstraete) shows a setup for growth and infections in Houdini that uses Pyro to spread the elements. The tutorial also covers particle simulations, collisions, and color.

A little while back, VFX Artist Kate Xagoraris showed how to use Pyro Source Spread SOP to create a similar animated growth effect.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.