Simon Verstraete shows how to create an infected system in Houdini using Pyro.
This new tutorial from Simon Houdini (Simon Verstraete) shows a setup for growth and infections in Houdini that uses Pyro to spread the elements. The tutorial also covers particle simulations, collisions, and color.
A little while back, VFX Artist Kate Xagoraris showed how to use Pyro Source Spread SOP to create a similar animated growth effect.
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