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How to Create a Terrain and Wet Map in Blender EEVEE

By March 8, 2022No Comments

Pierrick Picaut shows how to create terrain blending using a heightmap and a believable wet map.

This new tutorial from 3D animator Pierrick Picaut shows how to make (and blend) terrain using a heightmap in Blender. The tutorial also covers creating a believable wet map in Blender, which is under EEVEE viewport renderer.

About Pierrick Picaut.

Pierrick Picaut is a Blender Foundation Certified trainer and CG Director at Atypique Studio, a french Indie game studio. Picaut is creating deep-dive tutorials that cover industry-standard workflows in Blender. If you haven’t already, you can check out more of his tutorials here.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.