How to Make Hanging Cables With Armature and Geometry Nodes

Johnny Matthews shows how to make dynamic hanging cables in Blender using Geometry Nodes and other tricks.

This new tutorial from Johnny Matthews shows an easy way to build out some dangling, hanging cables as part of a larger rig. The example Matthews uses is a mechanical arm with classic catenary curves displayed in the hanging elements.

Matthews shows how to use Blender’s Armature along with Geometry Nodes (catenary nodes) to create the rig that will give you secondary action on your animation for free.

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