Outer Worlds covers the basics for creating and using For-Each Loops with Blender Geometry nodes.
You may have seen for-each loops in Houdini and Maya Bifrost. This new tutorial from the folks at Outer Worlds shows a way to create and use them within Blender Geometry Nodes.
The tutorial covers how to work with for-each and shows that once you have set up the scene, you can easily reuse the node network for other effects.
About Outer Worlds.
Outer Worlds is a digital environment company creating unique short films, tutorials, and commercial work within animation and VFX. View more of Outer World’s work at https://outerworlds.studio or subscribe to the youtube channel.