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Modeling and Sculpting Stylized Anubis Bust With Maya and Zbrush

By June 22, 2022No Comments

3dEx runs through modeling and sculpting a stylized Anubis using Maya and Zbrush.

Check out this new sped-up walkthrough for how 3dEx created a stylized bust of Anubis, starting with Autodesk Maya, moving to Zbrush for the details, and finally substance painter to texture the model.

Marmoset Toolbag 3 covered rendering. 3dEx often shows how to model and texture stylized artwork using Substance 3D Painter.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.