Modeling and Sculpting Stylized Anubis Bust With Maya and Zbrush

3dEx runs through modeling and sculpting a stylized Anubis using Maya and Zbrush.

Check out this new sped-up walkthrough for how 3dEx created a stylized bust of Anubis, starting with Autodesk Maya, moving to Zbrush for the details, and finally substance painter to texture the model.

Marmoset Toolbag 3 covered rendering. 3dEx often shows how to model and texture stylized artwork using Substance 3D Painter.