3dEx runs through modeling and sculpting a stylized Anubis using Maya and Zbrush.
Check out this new sped-up walkthrough for how 3dEx created a stylized bust of Anubis, starting with Autodesk Maya, moving to Zbrush for the details, and finally substance painter to texture the model.
Marmoset Toolbag 3 covered rendering. 3dEx often shows how to model and texture stylized artwork using Substance 3D Painter.
Some of the links on lesterbanks are "affiliate links", a link with a special tracking code. This means if you click on an affiliate link and purchase the item, we will receive an affiliate commission. The price of the item is the same whether it is an affiliate link or not. Regardless, we only recommend products or services we believe will add value to our readers. By using the affiliate links, you are helping support our Website, and we genuinely appreciate your support.