Reza Sarkamari covers masking versus geometry masking in Substance 3D Painter.
In Painter, we can mask all layers to display their content only on specific texture parts. However, did you know geometry masking is usually a lot faster to set up when you would like to apply masks?
“Geometry masks should be part of your primary toolset, especially when you want to mask a layer based on the 3D model geometry of the associated Texture Set.”
About Reza Sarkamari.
Reza Sarkamari has nearly two decades in the industry and is a Maya Certified Professional, a Nuke Certified Trainer, and an Adobe Certified Specialist.