Dikko shows a quick way to create a squash and stretch ball rig in Maya.
Anyone learning animation can make good use of out a standard squash and stretch ball rig. There are a few out there for free, and you can also make a ball rig pretty quickly. This new tutorial from Richard Shilling (Dikko!) shows how you can create a ball rig in around 30 minutes using a lattice and custom controls.
About Richard Shilling.
Richard “Dikko!” Shilling is an independent artist and 3D generalist based in Melbourne, Australia. www.dikko.art.
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