How to Re-Range and Re-Map Sine and Cosine Expressions in Maya

Patrick Woo shows how to re-map Sine and Cosine values using Expressions in Maya.

It’s been a while since we’ve seen Patrick Woo wow us with Expressions in Maya. This new tutorial looks into ways to re-range and re-map Sine and Cosine values using Expressions.

Woo uses functions by mapping a standard -1 to 1 value range of the sine and cosine function into values of any range.

“so they finally become usable in real-world situations where we will require controllable ranges for any oscillating behaviour in our animation.”

About Patrick Woo.

Patrick Woo is a Visual Effects Artist, Music Composer / Arranger, and Coder.

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