Mikhail Sedov shows how to create abstract renders using Cinema 4D Scene Nodes and Capsules.
Check out this new tutorial from Mikhail Sedov that shows how to create lines from polygons within Cinema 4D’s Scene Nodes and Capsules.
The tutorial shows an interesting technique to create lines from polygons and how to render them with Redshift to create abstract-looking elements.
A previous tutorial from Mikhail had a similar technique. Visit that tutorial here.
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