Arvid Schneider shows how to tinker with the LookDevX technology preview in Maya 2024 under USD scenes.
The latest release of Maya also comes with a technology preview in LookDevX, a look-development tool that works under USD, with MaterialX. It’s similar to the Hypershade authoring environment in Maya, but you can author materials feasibly to have them work across multiple content creation tools.
LookdevX allows you to create consistent look development across products, platforms, and game engines.
Check out this latest tutorial from Arvid Schneider that walks us through creating a USD scene and using LookDevX to create materials.
About Arvid Schneider.
Arvid Schneider is a Senior Lighting TD And Look-Dev Artist at Image Engine, with over eight years of commercial and visual effects experience. You can help to support Arvid in creating more tutorials like this one by becoming a Patron.