3dEx shows how to make a stylized houseplant using Maya, Zbrush, and Substance 3D Painter.
This new project walkthrough from 3dEx shows how to model a simple stylized houseplant in Maya, create the details in Zbrush, and finally paint it with Substance 3D Painter. The final result uses Marmoset Toolbag 4 for rendering.
The tutorial covers how to model using Autodesk Maya and UV the model and texture within Substance Painter. Marmoset Toolbag 4 covers rendering.
3dEx often shows how to model and texture stylized artwork using Substance 3D Painter.