Athanasios Pozantzis shows how to create the equivalent of the Bullet Engine’s Follow Position but with C4D’s Cloth Engine.
This new quick tip tutorial from Athanasios Pozantzis shows how to create something similar to the Bullet Solver’s Follow Position feature using Cinema 4D’s new Cloth and Dynamics Engine.
The tutorial shows how to use a Field to control the Attraction of Simulated Objects. When the Attraction stops affecting them, they will slowly return to their original Positions.
About Athanasios Pozantzis.
Also known as the Noseman, Pozantzis makes 3D educational content about Cinema 4D for cineversity.com. He also has a couple of courses for Lynda.com and Linked-in Learning.
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