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Working With the New Procedural Shading Nodes in Houdini 20

By November 14, 2023No Comments

cgSide shows how to shade procedurally by working with the new Karma Hex-Tiled Tri-Planar and Room Map nodes in Houdini 20.

The latest release of Houdini added some procedural shading nodes and some new Material X features. Here, cgSide shows a method for procedural shading using some of the new nodes in Side FX Houdini 20.

The tutorial shows how to use the new Karma Hex-Tiled Tri-Planar and Room Map nodes to make short work of something challenging to shade.

To see more procedural magic and procedural setups in Houdini, visit cgSide’s patreon.

lesterbanks

3D, VFX, design, and typography. Twenty year veteran instructor in all things computer graphics.